Thursday, October 11, 2012

Journey Tales & The Golden Fleece

Last week, I mentioned how my upcoming novel, Enoch’s Device, was a bit of a journey tale. This was a reference to a series of posts I wrote on Long Journeys about a year ago, during a time when I was travelling constantly, with little time to write. A year later, I find myself in a similar situation, so I am going to the archives for this week’s post, but keeping my focus on journey tales.

The late Blake Snyder in his book Save the Cat! calls the journey tale plot type “The Golden Fleece,” based on the legend of Jason and his Argonauts. These stories embody the classic quest myth. Or, as Snyder puts it, a “hero goes ‘on the road’ in search of one thing and winds up discovering something else – himself.” Since Snyder wrote about screenplays, he offers several movie-related examples including the Wizard of Oz and Star Wars. But I think the two journey tales I wrote about last week, The Lord of the Rings and The Dark Tower, fit Snyder’s definition perfectly.
 
Roland goes on quite a journey!
Although the quest in The Lord of the Rings involves destroying the One Ring, the journey transforms Frodo, Sam, Merry and Pippin from comfortable “everymen” to unlikely heroes. In Stephen King’s The Dark Tower series, the transformation of Roland Deschain is more subtle. Along the way, Roland encounters allies in Jake, Eddie and Susannah, and his relationship with them through the various trials they face tempers Roland’s ruthlessness with compassion. Roland’s change is just enough to have a critical impact in the novel’s shocking conclusion.

Much of the fun a journey story offers is all the interesting places the protagonist goes and the various obstacles he or she must overcome. We love the Mines of Moria and its Balrog, Fangorn Forest with its Ents, and the stairs of Cirith Ungol with its spidery queen. Yet, in what Snyder called one of his truisms about a good Golden Fleece tale, “it’s not the incidents, it’s what the hero learns about himself from those incidents that make the story work.”

I wholeheartedly agree. In most of the journey tales I’ve read that didn’t work, Snyder’s truism was lacking. I’ve tried to be mindful of this in my own novel, which is structured as a journey tale even though a puzzle is imbedded in story’s bones. But what do you think of Blake Snyder’s truism? Is it the key to a great journey tale?
 

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